"Ruin Island" Realtime 3D C++/GLSL demo

  • il y a 14 ans
A video of a Realtime 3D tech demo we made as a project for our programming course at the IMAC engineering school. It's contains several effect such as FBO reflexion, shadow mapping, Parallax occlusion and normal mapping, per pixel shading, toon shading, advanced depth of field, post-processed motion blur, bloom/glow, dynamic sky and moving grass.

Took about 3 months of work, from october to december 2009.
The sources and the executable will be available soon.

Author:
Héléna DUCHAUSSOY
Fabien KAPALA
Franck LETELLIER
Baptiste MALAGA

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